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Mixed Reality
Architectural Vizualization tooL
SoftWare:
Unity
ZBRUSH
Substance Painter
Revit
Team of 3
Ryan - Modeling, UV'ing & Texturing Terrain Design, Environment Design, lighting
DAVE - Modeling, UV'ing & Texturing, lighting.
My Inputs:
Mixed Reality Development
VR Development
Programming
Modeling - gARGOYLE
Texturing - gargoyle
sdks
mETA'S iNTERACTION sdk
mETA'S aLL-iN-ONE sdk
Hardware
META QUEST 3
72 fPS (Steady)
hIGH pOLY
rETOPOLOGY
tEXTURING
gargoyle - in engine
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