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Mixed Reality
Architectural Vizualization tooL
Team Members
Ryan
- Modeling
- UV'ing
- Texturing
- Terrain Design
- Environment Design
- lighting
- opTIMIZATION
DAVE
- Modeling
- UV'ing
- Texturing
- Lighting
- OPtimization
MY INPUTS
- Mixed Reality Scene development
- virtual reality scene development
- ui & ux design & development
- programming - c#
- modeling - gargoyle
- texturing - gargoyle
SoftWare:
Unity
ZBRUSH
Substance Painter
Revit
sdks
mETA'S iNTERACTION sdk
mETA'S aLL-iN-ONE sdk
Hardware
META QUEST 3
72 fPS (Steady)
awards
Games Fleadh 2025: commendation for best use of emerging technologies
EduXR25: Second PRize for best poster - aesthetic production
hIGH pOLY




rETOPOLOGY








tEXTURING
gargoyle - in engine




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