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Mixed Reality
Architectural Vizualization tooL

SoftWare:

Unity

ZBRUSH

Substance Painter

Revit

Team of 3

Ryan - Modeling, UV'ing & Texturing Terrain Design, Environment Design, lighting

DAVE - Modeling, UV'ing & Texturing, lighting.

My Inputs:

Mixed Reality Development

VR Development

Programming

Modeling - gARGOYLE

Texturing - gargoyle

sdks

mETA'S iNTERACTION sdk

mETA'S aLL-iN-ONE sdk

Hardware

META QUEST 3

72 fPS (Steady)

hIGH pOLY

zbrushImg2.png
ZbrushImg3.png
Zbruhsimg1.png
SideViewZbrush.png

rETOPOLOGY

HighPolGEO.png
HighPolInMaya.png
GargoyleGeo.png
GargoylePolys.png
gargoyleTextimg2.png
gargoyletextimg.png
gargoyleTextImg3.png
gargoyletextimg4.png

tEXTURING

gargoyle - in engine

InUnity4.png
InUnity.png
InUnity3.png
InUnity2.png
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