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Mixed Reality
Architectural Vizualization tooL

Team Members

Ryan
- Modeling
- UV'ing
- Texturing
- Terrain Design
- Environment Design
- lighting
- opTIMIZATION


DAVE
- Modeling
- UV'ing
- Texturing
- Lighting
- OPtimization


MY INPUTS

- Mixed Reality Scene development

- virtual reality scene development

- ui & ux design & development

- programming - c#

- modeling - gargoyle

- texturing - gargoyle

SoftWare:

Unity

ZBRUSH

Substance Painter

Revit

sdks

mETA'S iNTERACTION sdk

mETA'S aLL-iN-ONE sdk

Hardware

META QUEST 3

72 fPS (Steady)

awards

Games Fleadh 2025: commendation for best use of emerging technologies

EduXR25: Second PRize for best poster - aesthetic production

hIGH pOLY

zbrushImg2.png
ZbrushImg3.png
Zbruhsimg1.png
SideViewZbrush.png

rETOPOLOGY

HighPolGEO.png
HighPolInMaya.png
GargoyleGeo.png
GargoylePolys.png
gargoyleTextimg2.png
gargoyletextimg.png
gargoyleTextImg3.png
gargoyletextimg4.png

tEXTURING

gargoyle - in engine

InUnity4.png
InUnity.png
InUnity3.png
InUnity2.png
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